[Bf-committers] Scale with the transform broken?

Knapp magick.crow at gmail.com
Mon Jul 26 08:48:17 CEST 2010

I was working last night with blender and trying to scale something to local
view. When I pressed s and then X the x line showed up in world not local
coordinates. Is this an error or is it the way it should work? I hope it is
an error because the transform orientation is useless otherwise unless I am
just not understanding something again.

Douglas E Knapp

Creative Commons Film Group, Helping people make open source movies
with open source software!

Massagen Arbeit in Gelsenkirchen Buer
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Open Source Sci-Fi mmoRPG Game project.

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