[Bf-committers] Scale with the transform broken?

Knapp magick.crow at gmail.com
Mon Jul 26 08:48:17 CEST 2010


I was working last night with blender and trying to scale something to local
view. When I pressed s and then X the x line showed up in world not local
coordinates. Is this an error or is it the way it should work? I hope it is
an error because the transform orientation is useless otherwise unless I am
just not understanding something again.
Thanks.

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