[Bf-committers] No destruction function for nodesystem?
ruanbeihong at gmail.com
Thu Jan 28 15:31:30 CET 2010
I've recently trying to add a new composite node into blender. The work is
still on early stage. And I need to use MEM_Cache_LimiterC to manage CompBuf
of my node. I find I can initiate it in init_func for node struct, but I
can't find any place that I can free it. In free_nodesystem() in file
blenkernel/intern/blender.c it just free the list directly. Shouldn't there
be a way to do some destruction for node?
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