[Bf-committers] Blender 2.5 Python API Introduction.

Lars Krueger lars_e_krueger at gmx.de
Sun Jan 24 13:09:45 CET 2010

Good tutorial, my comments:
- integrate links from the explanation to the relevant documentation of the C documentation and/or API overview (and back maybe?). This will help new developers to experiment interactively with concepts by e.g. manipulating a mesh.
- There is a break in the "flow" of the tutorial after the example, where it goes from a "how to do" style to a more "how blender does it" style, most evident in the "Script initialisation" section. The section might fit better in the overview.
- Renaming section "context" to e.g. "User selection (Context)" might help new users find/understand it faster, as "context" could mean anything if you're not so familiar with the API.

Completely unrelated to the tutorial: Is the name "context" a good choice (see comment above)? How much would break, if it was renamed to e.g. "selection"?

> Datum: Sat, 23 Jan 2010 18:52:12 +0100
> Von: Campbell Barton <ideasman42 at gmail.com>
> An: bf-blender developers <bf-committers at blender.org>
> Betreff: [Bf-committers] Blender 2.5 Python API Introduction.

> Last meeting I agreed to work on some python introduction page since
> the API reference. here is a first pass.
> Id appreciate if people want to read through and make edits or suggest
> areas to improve.
> http://wiki.blender.org/index.php/BlenderDev/Blender2.5/PyAPI_Intro

Dr. Lars Krueger

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