[Bf-committers] New Developer Meeting minutes

Andrea Weikert andrea at aweikert.de
Sun Jan 17 16:59:40 CET 2010

Hi Erwin,

Erwin Coumans schrieb:
> How about those projectfiles_vc9? A working cmake should make them redundant.
yes, if the projectfiles generated by cmake would work as well as the 
manually maintained ones, they would probably be redundant.
However, I have repeatedly tried to generate a working debug build and 
so far never got it to a working state. Furthest I got was that the 
created blender.exe would crash right at the beginning. I know people 
claimed them working on windows, but on further asking, everyone has 
only used them for release builds so far.
> It would be great if Andrea Weikert (Elubie) and Benoit could switch
> from manual updating those projectfiles_vc9 (and vc7) to cmake.
I must admit, that I kind of like the manually generated projectfiles, 
they are organized a bit better than the cmake generated ones and above 
all, they link the correct libraries for debug, which is how I mainly 
use them. For just getting a current release build any build system 
(scons, cmake) would work too, it's just a well working debug build that 
I have so far only achieved with the manually maintained projectfiles.
> That would help cmake in Blender quite a bit I think.
I am not so sure about that, unless someone able and willing to maintain 
the cmake files on windows steps up. I do of course believe it's 
possible to fix them and have the cmake files generate better 
projectfiles than they currently do, but I have neither the time nor the 
knowledge currently to be able to help with that, so I would only be 
able to report problems and wait for someone to fix. I do have quite a 
bit experience with the projectfiles, so it's not a big issue for me to 
keep them up-to-date usually, that's why I currently still like to use them.


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