[Bf-committers] New Developer Meeting minutes

Erwin Coumans erwin.coumans at gmail.com
Sat Jan 16 17:30:51 CET 2010

How about those projectfiles_vc9? A working cmake should make them redundant.

It would be great if Andrea Weikert (Elubie) and Benoit could switch
from manual updating those projectfiles_vc9 (and vc7) to cmake.

That would help cmake in Blender quite a bit I think.

Out of curiosity: are any of the scons users using those
projectfiles_vc9 (occasionally) on Windows?

2010/1/14 Benjamin Tolputt <btolputt at internode.on.net>:
> joe wrote:
>> I use msvc for source editing and debugging, and scons for compiling.
>> Build systems don't have to replace project files, I use scons mostly
>> because there's more control that way for what I do.
> And if the project files were updated along with the Scons build files -
> that is all well & good. Seriously, all I am concerned about is the
> capability of extending & debugging Blender in an IDE (namely MSVC &
> XCode being a Windows/Mac guy for graphics). CMake has that "by
> default", being the way it operates, were Scons to provide the project
> files either automatically or through the use of a command line
> parameter - I'd be all for it.
> The slower build time of Scons, while a niggle, is not the issue. It is
> the disconnect between using/editing Scons & using an IDE that is
> causing myself and the developers I've talked to (an entire two of them
> :P ) grief. The build of a "release" version of Blender is not a daily
> thing. Updating the projects to the latest versions from SVN is such a
> common task.
> --
> Regards,
> Benjamin Tolputt
> Analyst Programmer
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