[Bf-committers] Rigging limitations / IK Features

Charles Wardlaw cwardlaw at marchentertainment.com
Tue Sep 1 16:08:37 CEST 2009

On Tue, Sep 1, 2009 at 10:02 AM, Martin Poirier <theeth at yahoo.com> wrote:

You can do that by adding a Lock Track after the first Track To. Set your
> pole axis as Track and the track axis of the first constraint as Lock.

Okay, but why are they two separate constraints when one would do?  Most of
the math for the locked track is already being done in the aim constraint
already anyway.

As a side note: why is it called Track / Locked Track instead of Aim / Pole
~ C

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