[Bf-committers] Planning update

joe joeedh at gmail.com
Sun Oct 18 14:38:50 CEST 2009


Emulate middle mouse can *not* be left out, it's rather vital to many
people (myself included) who use laptops.

Joe

On Sun, Oct 18, 2009 at 5:32 AM, Campbell Barton <ideasman42 at gmail.com> wrote:
> Last meeting I agreed to evaluate targets for beta0,
> only managed to get round to it this today and think there is some
> disconnect between the current beta0 targets and whats needed for
> getting approx. 2.4x feature parity.
>
> Only the user-interface section of beta0 was filled in which I find
> odd. http://wiki.blender.org/index.php/BlenderDev/Blender2.5/Todo/UserInterface
>
> While I agree these things are nice to have Id remove most as beta zero targets.
> Its also not clear to me if the people who wrote these targets are
> developers who can complete them, or if anyone has the time to work on
> them.
>
>
> In the studio we are getting many bug reports as well as simple
> requests for operators to be added back or in some cases just
> connected to menu items and keys.
> While there is some conflict here with Durian vs 2.5-Beta0 goals I'm
> much more interested in having artists able to use blender-2.5-beta0
> where 2.4x was capable, then delaying their bug reports to do
> non-essential UI development.
>
>
> Proposal for 2.5-beta0.
>
> ** Reduce UI Beta0 targets to tasks that block blender from being
> properly tested...
> - Should include for eg: Ctrl+Click issue has to be resolved (maybe
> theeths recent commit is acceptable, just using this as an example)
> - Example of what NOT to include: "List Template popup for quick
> overview/search of many items.", nice to have but wont block people
> from testing.
> - Emulate middle mouse would be nice but IMHO can release Beta0 without it.
>
> ** Focus on getting operators back, added into menu's, keybindings
> from 2.4x back and generally making 2.5x usable.
> ...This was added in the UI beta0 targets but needs expanding to
> better measure progress.
>
> ** Add blocking bugs to beta0 todo, assigned devs should be ok to fix
> for beta0 release date.
>
>
> Made a start on this but still need to add more items...
> http://wiki.blender.org/index.php/BlenderDev/Blender2.5/Todo/Modules#Beta0_Todo.27s
>
> Otherwise we will just add more items to the list and just push back
> beta0 release target some weeks/months.
> I'd rather we release predictable testing builds and give ourselves
> realistic targets.
>
> On Sat, Oct 17, 2009 at 7:53 PM, Shaul Kedem <shaul.kedem at gmail.com> wrote:
>> +1, just make the "test" logo big on the splash, and the splash should have
>> a button to make it go away (not the loose focus as it is today)
>>
>> On Sat, Oct 17, 2009 at 10:25 AM, Ton Roosendaal <ton at blender.org> wrote:
>>
>>> Hi all,
>>>
>>> First: I'm not attending tomorrow's meeting (can't skip mom's
>>> birthday!). Brecht is also away for a day. So... I propose to talk
>>> about this topic here for now.
>>>
>>> Six weeks ago I've posted this;
>>> http://www.blender.org/bf/2009-planning.png
>>>
>>>  From my perspective, we're still progressing OK. We might be one or two
>>> weeks later than scheduled. But the best thing is that we're seeing
>>> great progress going on here in the studio, with almost all key
>>> animation film production aspects being used. For that reason I propose
>>> to go full steam ahead on getting our first beta-0 release (or "test
>>> build", whatever you like to call it) out!
>>>
>>> For this first beta-0 build we will communicate to everyone that it is
>>> meant to test proper functioning of the ported code; things that worked
>>> in 2.4x are supposed to work in the 2.5 build as well, with a clear
>>> (and acceptable) list of exceptions.
>>>
>>> Because of the Blender Conference next week, I propose to make the
>>> first sunday after (Nov 1) the go/nogo meeting for this. In the
>>> upcoming two weeks we then can work on the release targets and
>>> exception list. If things go as expected, we than can post the build in
>>> the first week of november.
>>>
>>> We also should keep communicating well that the second beta will be
>>> targeted at having the minimal specs finished we consider a good wrap
>>> up of the event-tool refactor project, ready for documentation work.
>>> That one is expected to arrive around the christmas period still.
>>>
>>> Further:
>>> - The 2.49b version can be still presented on our d/l page as
>>> current-stable release
>>> - The 2.5 beta0 splash can have a short note about the testing status
>>> of that build
>>> - Release log of 2.5 beta0 will be clean and clear too, and we'll
>>> communicate well that we're humbly working hard on everything still.
>>>
>>> Feedback welcome,
>>>
>>> -Ton-
>>>
>>> ------------------------------------------------------------------------
>>> Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
>>> Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands
>>>
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>
>
>
> --
> - Campbell
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