[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [24861] trunk/blender/release/scripts/ui/ space_view3d.py: Fix wrong names in 3D view View menu

Campbell Barton ideasman42 at gmail.com
Tue Nov 24 15:25:57 CET 2009


I'll take that back, its actually pretty impossible to do this unless
we allow: passing a dictionary of props to the operator OR generate
names at draw time OR add operator_enum() back, IMHO none of these are
nice options. so may as well use text="..."

On Tue, Nov 24, 2009 at 2:25 PM, Campbell Barton <ideasman42 at gmail.com> wrote:
> Hey William, Id prefer to try get the enum names back in the menu
> rather then adding the text in manually,
> I'll need to investigate how to get the UI to detect this automatically.
>
> On Tue, Nov 24, 2009 at 1:15 PM, William Reynish <william at reynish.com> wrote:
>> Revision: 24861
>>          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=24861
>> Author:   billrey
>> Date:     2009-11-24 13:15:17 +0100 (Tue, 24 Nov 2009)
>>
>> Log Message:
>> -----------
>> Fix wrong names in 3D view View menu
>>
>> Modified Paths:
>> --------------
>>    trunk/blender/release/scripts/ui/space_view3d.py
>>
>> Modified: trunk/blender/release/scripts/ui/space_view3d.py
>> ===================================================================
>> --- trunk/blender/release/scripts/ui/space_view3d.py    2009-11-24 11:58:49 UTC (rev 24860)
>> +++ trunk/blender/release/scripts/ui/space_view3d.py    2009-11-24 12:15:17 UTC (rev 24861)
>> @@ -188,10 +188,10 @@
>>
>>         layout.separator()
>>
>> -        layout.operator("view3d.viewnumpad").type = 'CAMERA'
>> -        layout.operator("view3d.viewnumpad").type = 'TOP'
>> -        layout.operator("view3d.viewnumpad").type = 'FRONT'
>> -        layout.operator("view3d.viewnumpad").type = 'RIGHT'
>> +        layout.operator("view3d.viewnumpad", text="Camera").type = 'CAMERA'
>> +        layout.operator("view3d.viewnumpad", text="Top").type = 'TOP'
>> +        layout.operator("view3d.viewnumpad", text="Front").type = 'FRONT'
>> +        layout.operator("view3d.viewnumpad", text="Right").type = 'RIGHT'
>>
>>         layout.menu("VIEW3D_MT_view_cameras", text="Cameras")
>>
>>
>>
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>>
>
>
>
> --
> - Campbell
>



-- 
- Campbell


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