[Bf-committers] reviewing Collada patches

migius migius at 4d-vectors.de
Sat Sep 20 16:56:03 CEST 2008


>Can you resume what is currently working in Collada exporter and importer?
I
No, i can not. I've tested and modified only fragments of it.

>- As far as I know animation is broken.
Current statement to animation support (after my last modifications):
It works well for non-armature objects and object-hierarchies
It doesn't work for bones/armatures (difficulties to find correct
matrix/space conversion)



----- Original Message ----- 
From: "Wael EL ORAIBY" <wael.eloraiby at gmail.com>
To: "bf-blender developers" <bf-committers at blender.org>
Sent: Saturday, September 20, 2008 4:25 PM
Subject: Re: [Bf-committers] reviewing Collada patches


Hi,

Can you resume what is currently working in Collada exporter and importer? I
have made a post earlier that I intend to let 2 students to work on it, and
I would like to coordinate the development for it (don't hold your breath,
they still have two months to get to know blender).

- As far as I know animation is broken.

Regards,





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