[Bf-committers] The G Variable and ActiveX
Marcelo Coraça de Freitas
mfreitas at ydeasolutions.com.br
Fri Oct 31 03:59:10 CET 2008
Howdy all,
AFAIK the scene and other important structures in BGE are handled by
the Global G variable.
Being that true, I believe it's going to be impossible to write a DLL
ActiveX controll that actually works with multiple plugin instances.
Is it right? If so, what would be the best thing: replace the global
variable by something else or write the ActiveX plugin using a "forked"
process. Notice this second approach seems to be a lot slower from what
I've been reading - even though most documents I've found are pre
multicore desktops age.
Regards,
--
Marcelo C. de Freitas
More information about the Bf-committers
mailing list