[Bf-committers] Could this be considered a bug?

Sangwoo Hong sahngwoo at gmail.com
Thu Oct 30 23:29:11 CET 2008


On Thu, Oct 30, 2008 at 3:22 PM, Rob Cozzens <robcozzens at gmail.com> wrote:

> Being able to easily have a vertex that is only 50% seems like a good idea
> until you work on a system that lets you do that. Enormous amounts of time
> are wasted making sure the weights on each vertex sum up to 100%.
>

True.  But the thought does occur to me that sometimes I may not necessarily
want code to sum it up to 100%.  Sometimes I want the input I put in to be
reflected as is in the final outcome even if it means there is a greater
chance that things may break because I may want to push certain things.
 Then again, I guess I could use other ways to rig the character to do that
even if it may be more data intensive to do so. :)

phong.
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