[Bf-committers] Blender, CSG and Carve.

Martin Poirier theeth at yahoo.com
Wed Feb 13 01:46:10 CET 2008

--- Tobias Sargeant <tobias.sargeant at gmail.com> wrote:

> On 13/02/2008, at 11:25 AM, Martin Poirier wrote:
> >
> > I can't really comment on the interest, but on the
> > licensing issue, if you go dual license, the other
> > license would have to be GPL compatible for
> > integration with Blender. That means free for
> > commercial purpose too.
> Qt's free license is GPL, as far as I'm aware. By
> free
> for commercial use, I assume you mean for internal
> commercial use (unless the company was prepared to
> give
> away the source code to their application as well).

Yes, that was implied.

> If my understanding is right, that's certainly where
> I
> want to head.

Excellent! :)


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