[Bf-committers] Qdune code

Alfredo de Greef eeshlo at yahoo.com
Thu Nov 8 01:54:55 CET 2007


--- Jonathan Merritt <j.merritt at pgrad.unimelb.edu.au>
wrote:
> Can
> somebody please post the  
> results of running qdune on these tests?  Then we'll
> know whether it's  
> something to get excited about, or whether it's
> still a naiive  
> implementation with a great deal of work still to be
> done.

First, you can safely assume the latter, because that
is *exactly* what it is.

Anyway, the majority of ribfile tests I used during
development were from JRman, but some of them again
might come from the aqsis suite, not sure.
But as far as I know, making Blender a renderman
compliant renderer is not the point anyway, which QD
certainly is not at all.

I hope QD is not seen as the enemy here, though I can
sort of imagine some feelings of resentment.
QDune was/is only possible because of the Production
Rendering book, and so I also have Paul Gregory to
thank for that.

Alfredo


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