[Bf-committers] Re: CVS commit:
blender/source/gameengine/BlenderRoutines
BL_KetsjiEmbedStart.cpp blender/source/gameengine/Converter
BL_BlenderDataConversion.cpp KX_BlenderSceneConverter.cpp
KX_BlenderSceneConverter.h blender/source/gameengine/Ketsji
KX_ISceneConverter.h KX_KetsjiEngine.cpp KX_KetsjiEngine.h
erwin at erwincoumans.com
erwin at erwincoumans.com
Thu Nov 30 20:33:52 CET 2006
Hi Ken,
Can you do a cvs update and see if that fixes the problem?
Thanks,
Erwin
Ken Hughes writes:
> Erwin Coumans wrote:
>> erwin (Erwin Coumans) 2006/11/30 01:19:15 CET
>>
>> Modified files:
>> blender/source/gameengine/BlenderRoutines
>> BL_KetsjiEmbedStart.cpp
>> blender/source/gameengine/Converter
>> BL_BlenderDataConversion.cpp
>> KX_BlenderSceneConverter.cpp
>> KX_BlenderSceneConverter.h blender/source/gameengine/Ketsji
>> KX_ISceneConverter.h
>> KX_KetsjiEngine.cpp
>> KX_KetsjiEngine.h
>
> This patch causes a compile error on 64-bit systems:
>
> source/gameengine/Converter/BL_BlenderDataConversion.cpp:1910: error: cast
> from void* to int loses precision
> source/gameengine/Converter/BL_BlenderDataConversion.cpp:1911: error: cast
> from void* to int loses precision
>
> Ken
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