[Bf-committers] Re: CVS commit: blender/source/gameengine/BlenderRoutines BL_KetsjiEmbedStart.cpp blender/source/gameengine/Converter BL_BlenderDataConversion.cpp KX_BlenderSceneConverter.cpp KX_BlenderSceneConverter.h blender/source/gameengine/Ketsji KX_ISceneConverter.h KX_KetsjiEngine.cpp KX_KetsjiEngine.h

erwin at erwincoumans.com erwin at erwincoumans.com
Thu Nov 30 20:33:52 CET 2006


Hi Ken,
Can you do a cvs update and see if that fixes the problem?
Thanks,
Erwin 


Ken Hughes writes: 

> Erwin Coumans wrote:
>> erwin (Erwin Coumans) 2006/11/30 01:19:15 CET 
>> 
>>   Modified files:
>>     blender/source/gameengine/BlenderRoutines                             
>>                   BL_KetsjiEmbedStart.cpp     
>> blender/source/gameengine/Converter                                       
>>   BL_BlenderDataConversion.cpp                                         
>> KX_BlenderSceneConverter.cpp                                         
>> KX_BlenderSceneConverter.h     blender/source/gameengine/Ketsji 
>> KX_ISceneConverter.h                                      
>> KX_KetsjiEngine.cpp                                      
>> KX_KetsjiEngine.h
> 
> This patch causes a compile error on 64-bit systems: 
> 
> source/gameengine/Converter/BL_BlenderDataConversion.cpp:1910: error: cast 
> from ‘void*’ to ‘int’ loses precision
> source/gameengine/Converter/BL_BlenderDataConversion.cpp:1911: error: cast 
> from ‘void*’ to ‘int’ loses precision 
> 
> Ken
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