[Bf-committers] About AO...
Ton Roosendaal
ton at blender.org
Thu Mar 9 11:55:44 CET 2006
Hi,
Was part of WIP with splitting up rendering in passes. The AO in
non-pass code didn't get multiplied with material RGB anymore... fix is
in cvs.
-Ton-
On 7 Mar, 2006, at 23:54, Caronte wrote:
> ...is somebody working to fix the AO bug?
> If so, any idea when it will be fixed?
>
> Thanks.
> ----------------------
> Nico (Caronte).
> ----------------------_______________________________________________
> Bf-committers mailing list
> Bf-committers at projects.blender.org
> http://projects.blender.org/mailman/listinfo/bf-committers
>
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Ton Roosendaal Blender Foundation ton at blender.org
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