[Bf-committers] Solid Makefile
Erwin Coumans
erwin at erwincoumans.com
Wed Jun 21 08:22:20 CEST 2006
Can we make those changes after the 2.42 release? Or is it very urgent?
Thanks,
Erwin
----- Original Message -----
From: "Campbell Barton" <cbarton at metavr.com>
To: "bf-blender developers" <bf-committers at projects.blender.org>
Sent: Tuesday, June 20, 2006 9:17 PM
Subject: [Bf-committers] Solid Makefile
> Just looking at ./extern/Makefile and solid is being built even if the
> game engine is not.
>
> line 37 - DIRS = qhull/src solid
>
> Could we make solid only get built if the GE is enabled? - like bullet
> currently is?
>
> I tested and blender builds fine if solid is not built-
>
> ifne q ($(NAN_NO_KETSJI), true)
> DIRS += bullet
> DIRS += solid # < added this line.
> endif
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