[Bf-committers] Solid Makefile

Erwin Coumans erwin at erwincoumans.com
Wed Jun 21 08:22:20 CEST 2006


Can we make those changes after the 2.42 release? Or is it very urgent?

Thanks,
Erwin

----- Original Message ----- 
From: "Campbell Barton" <cbarton at metavr.com>
To: "bf-blender developers" <bf-committers at projects.blender.org>
Sent: Tuesday, June 20, 2006 9:17 PM
Subject: [Bf-committers] Solid Makefile


> Just looking at ./extern/Makefile and solid is being built even if the 
> game engine is not.
> 
> line 37 - DIRS = qhull/src solid
> 
> Could we make solid only get built if the GE is enabled? - like bullet 
> currently is?
> 
> I tested and blender builds fine if solid is not built-
> 
> ifne    q ($(NAN_NO_KETSJI), true)
>    DIRS += bullet
>    DIRS += solid # < added this line.
> endif
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