[Bf-committers] Solid Makefile
Campbell Barton
cbarton at metavr.com
Wed Jun 21 06:17:11 CEST 2006
Just looking at ./extern/Makefile and solid is being built even if the
game engine is not.
line 37 - DIRS = qhull/src solid
Could we make solid only get built if the GE is enabled? - like bullet
currently is?
I tested and blender builds fine if solid is not built-
ifneq ($(NAN_NO_KETSJI), true)
DIRS += bullet
DIRS += solid # < added this line.
endif
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