[Bf-committers] Vertex Groups bug?

Geoffrey Bantle hairbat at yahoo.com
Fri Jun 16 08:10:38 CEST 2006


Just a quick (and possibly stupid) question, but how
exactly are vertex groups supposed to work on mesh
blocks linked to multiple objects?

I was under the impression that if you have two
objects,  and each one was linked to the same mesh
block, they would have independent sets of vertex
groups. This seems to not work however, as this file
should illustrate:

http://www.umsl.edu/~gcbq44/vweightsprob.blend

The first object is called 'Obj1' and it has 2 vertex
groups: 'A' and 'B'.
The second object is called 'Obj2' and it has 2 vertex
groups 'C' and 'D'.

Now even though the two objects have differently named
vertex groups, weight painting group 'A' on Obj1 will
change the weights of group 'C' on Obj2. Similarly
weight painting group 'B' on Obj1 will change the
weights of group 'D' on Obj2.

Is this a bug?

Cheers
Geoffrey Bantle



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