[Bf-committers] Re: CVS commit: blender/source/blender/blenkernel/intern material.c blender/source/blender/makesdna DNA_material_types.h blender/source/blender/src buttons_shading.c drawnode.c header_ipo.c

GSR gsr.b3d at infernal-iceberg.com
Sat Jun 3 20:09:01 CEST 2006


Hi,
ton at blender.org (2006-06-03 at 1526.39 +0200):
> ton (Ton Roosendaal) 2006/06/03 15:26:39 CEST
> 
>   Modified files:
>     blender/source/blender/blenkernel/intern material.c 
>     blender/source/blender/makesdna DNA_material_types.h 
>     blender/source/blender/src buttons_shading.c drawnode.c 
>                                header_ipo.c 
>   
>   Log:
>   Patch from Fred van Essen: six new blending modes.
>   
>   http://mediawiki.blender.org/index.php/BlenderDev/BlendingModes
>   
>   Functional in Node editor and Material Ramps.

Lightness is a tricky name. It operates in V of HSV, and if you look
around you will find how HSV (HSB) and HSL (HLS) differ. For example
http://www.normankoren.com/light_color.html

The wiki page is wrong, Gimp does not have Lightness but Value, and no
idea about how PS implements whatever it says in the interface. The
part in wiki has been changed already, removing the "friendlyness"
note (confusing people with contradictory definitions is far from
friendly) and the part about GIMP.

So please, before people get used to it, could someone make things
match? Internal function names and formulas with interface.

Thanks.

GSR
 


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