[Bf-committers] Meeting minutes, sept 11 2005

Austin Benesh bfdeveloper at gmail.com
Sun Sep 11 22:44:21 CEST 2005


Ton Roosendaal wrote:

> *** Orange
>
> As you might have noticed (http://orange.blender.org) last wednesday  
> the last team members arrived in Amsterdam, and we're now preparing 
> the  Open Movie project. :)
>
> Toni Alatalo (antont) will be the technical contact for us in the 
> team.  His job will be threefold;
> - assisting the artists on all techicial issues (ranging from  
> renderfarm, CMS to writing cool tools/scripts)
> - be the intermediate between the movie project and the developers
> - assist Blender Foundation (well, me) on all general developer 
> support  issues (minutes, website updates, wiki, release docs, 
> projects website  support, cvs, patch checking, etc)
>
> Toni also is an experienced python coder, and devoted to get the API 
> in  good shape as well. He'll get cvs write access for it.
>
> For the movie there's already a couple of hot development topics we  
> need help for. This will be all extensively discussed on the  
> orange.blender.org blog, but to mention some;
> - Hair editing/rendering
> - vector-based motion blur (as post effect)
> - Better particle control (but here a candidate popped up already)
>
> *** SoC migration
>
> - Fluids
> Jean-Luc started migrating Fluids project. Needs a little cleanup 
> (bad  level calls for player), and he'll add progress bar support to 
> monitor  the process more.
>
> - Pytex
> Patch will be prepared with help of Chris Want. Timothy will contact  
> bf-python list for it.
>
> - Booleans
> Feedback on quality of the lib is very good. We need a cvs-write  
> enabled coder to help migrating it. Requires more testing too, and  
> there's a couple of bugs... hopefully the developer of the library is  
> willing to become active maintainer for it?
>
> *** Current projects
>
> - Open issues
> Unknown currently is status of OpenExr, python Armature recode, game  
> engine armature support
>
> - Todo's
> Ongoing now is Collada im/export, Tiff support
>
> - Particle patch
> There's a new kid in town! Janne Karhu (jahka) doing very promising  
> work on the particle system already;
> http://users.utu.fi/jhkarh/prog/bs_part1.html
>
> I will review his work, but can use any help possible by devs here to  
> do a code review of his work... thanks!
>
> -Ton-
>
> ------------------------------------------------------------------------ 
> -- 
> Ton Roosendaal  Blender Foundation ton at blender.org  
> http://www.blender.org
>
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>
Sorry, having been updating much. ;) OpenEXR is very close to being 
completed, possibly a week or two and it will be perfected.

    - Austin


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