[Bf-committers] Timestamp

Campbell Barton cbarton at metavr.com
Thu Oct 27 00:50:02 CEST 2005

This is a good example of where metadata could be usefull-
Would need an "OnDataChange" scriptlink or somthing? I made a patch for 
enter and exit edit mode a while back, for most cases it could be 
assumed that the last chanjec time was when exiting edit mode (I know it 
dosent work for joining and a few other cases tho)

- Cam

Toni Alatalo wrote:
> On Wednesday 26 October 2005 23:15, Jordi Rovira wrote:
>>   Is there currently any way to control the time of the last
>> modification on an object? For example: imagine i have something like
> afaik not,
>> a normalmap generated from a pair of meshes. At a given point i want
>> to know if i have to update it or i can reuse the current one. Do the
>> objects have a "timestamp" or something similar?
> but the dependency graph is for such purposes .. right?
> http://www.blender3d.org/cms/Dependency_Graph.633.0.html
> it is still quite early in implementation (as in taking to use in different 
> areas), dunno if other parts than the animation system use it (yet).
>> j.
> standing ready to be corrected,
> ~Toni
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Campbell J Barton

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