[Bf-committers] cu->resolv?

Daniel Dunbar evilzr at yahoo.com
Sun Jun 19 04:55:29 CEST 2005

Looks safe to remove to me. My guess is perhaps originally
Curve was going to be both 2D and 3D...

--- Alexander Ewering <blender at instinctive.de> wrote:

> Hi,
> I know, bad time to ask, but anyway:
> Does anyone know what is/was cu->resolv (in struct Curve) supposed to mean?
> cu->resolu sets the default resolution in U, but as these variables are
> meant for 2D curves, there is no V. And indeed, cu->resolv isn't used
> *anywhere* in Blender, except when initializing.
> I would say it is save to remove it.
> Does anyone know what this was intended to do?
> | alexander ewering              instinctive mediaworks
> | ae[@]instinctive[.]de   http://www[.]instinctive[.]de
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daniel dunbar

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