[Bf-committers] Parent to Bone in GameEngine

Kester Maddock Christopher.Maddock.1 at uni.massey.ac.nz
Thu Jun 9 12:49:05 CEST 2005

Hi Carsten,

Armature objects are probably only created when linked to a mesh.


On Tuesday 31 May 2005 23:08, Carsten Wartmann wrote:
> Hello,
> I noticed that parent to Bone in the GameEngine only works if there is a
> Mesh beeing deformed by the Armature too.
> Bug or Feature?
> Regards,
> Carsten
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