[Bf-committers] Parent to Bone in GameEngine

Carsten Wartmann Carsten.Wartmann at imago-viva.de
Thu Jun 9 13:43:16 CEST 2005

Kester Maddock wrote:
> Hi Carsten,
> Armature objects are probably only created when linked to a mesh.
> Kester

Kester! Glad to hear from you.

I can live with the above, easy enough to add a simple, hidden mesh.


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