[Bf-committers] BlendXML, status?

Jeremy Wall zaphar at gmail.com
Mon Jun 6 21:06:03 CEST 2005


On 6/6/05, Vio <vmilitaru at sympatico.ca> wrote: 
> 
> Regarding xml usage, let's not forget Ton's point, which I think is
> quite valid,
> that due to huge datasets used by blender, any translation of data
> to/from xml
> may prove costly (i.e. slow) as opposed to the current binary format.
> vio

 Agreed.
 My main goal for xml support in blender is to add distributed work 
functionality. Things like object/scene metadata, online repositories 
(similar to verse) and blender to blender communication. Once added the xml 
support would be available throughout the program.
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