[Bf-committers] Game engine status
Carsten Wartmann
Carsten.Wartmann at imago-viva.de
Mon Jan 24 13:58:01 CET 2005
Alexander Ewering wrote:
>
> - A new issues that I found and that's very annoying is non-working IPO
> Actuators. Yes, it's true. IPO actuators often *just* don't work. It
> seems like this happens more often at lower framerates (like all
> recent bugs).
I stumbeled across that bug too during a CAE lection at the FH-Koblenz
this month!
I tried to trigger a Property- and a Ipoactuator, the Property got set
ok, ipo did not play (equall in what playmode etc). Ipo alone worked...
I forgot the bugfile in Koblenz, but I guess I can reconstruct it.
I am about to fill the bugtracker with some more thing I came across
during the course in Koblenz.
Regards,
Carsten.
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