[Bf-committers] Doxygen docs?

joeedh joeeagar at prodigy.net
Wed Jan 5 22:13:48 CET 2005

Alexander Ewering wrote:

> On Wed, 5 Jan 2005, zippy wrote:
>>>> Hi, I'd be interesting in writing code comments for parts of 
>>>> Blender's source code.  I have a fairly good understanding of it, 
>>>> and whoever was previously doing this seems to have given up.  I've 
>>>> gotten Doxygen to work, and I've found the main doxygen 
>>>> configuration/source files in doc/.
>>> For me (and probably for any other serious developer), the code is 
>>> pretty
>>> much self-explanatory... better spend the time on coding ;)
>> It is that kind of talk that lead the first developer to drop the 
>> project. Any form of better documentation would be helpful. I would 
>> like to try out stuff someday again, and it would e nice for dumb 
>> noncoders like me.
> In my opinion, a project like Blender, as one of the (if not THE one) 
> most
> complex open-source projects in existance, is far beyond what a 
> non-coder can
> expect to handle.
> It's a bit like allowing anyone to drive a car if there's a sheet on the
> steering wheel telling them where the brake, accelerator, and coupling is
> (or however that is called in English).

But your not giving them the keys, remember ;) . 


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