[Bf-committers] Doxygen docs?
joeeagar at prodigy.net
Wed Jan 5 22:13:48 CET 2005
Alexander Ewering wrote:
> On Wed, 5 Jan 2005, zippy wrote:
>>>> Hi, I'd be interesting in writing code comments for parts of
>>>> Blender's source code. I have a fairly good understanding of it,
>>>> and whoever was previously doing this seems to have given up. I've
>>>> gotten Doxygen to work, and I've found the main doxygen
>>>> configuration/source files in doc/.
>>> For me (and probably for any other serious developer), the code is
>>> much self-explanatory... better spend the time on coding ;)
>> It is that kind of talk that lead the first developer to drop the
>> project. Any form of better documentation would be helpful. I would
>> like to try out stuff someday again, and it would e nice for dumb
>> noncoders like me.
> In my opinion, a project like Blender, as one of the (if not THE one)
> complex open-source projects in existance, is far beyond what a
> non-coder can
> expect to handle.
> It's a bit like allowing anyone to drive a car if there's a sheet on the
> steering wheel telling them where the brake, accelerator, and coupling is
> (or however that is called in English).
But your not giving them the keys, remember ;) .
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