[Bf-committers] Modifiers and Duplis

Johnny Matthews johnny.matthews at gmail.com
Wed Aug 17 18:48:46 CEST 2005


Gabriel Beloin wrote:

> Johnny Matthews wrote:
>
>> Alexander Ewering wrote:
>>
>>>
>>> Hi,
>>>
>>> it would be a *very* welcome tweak if Dupliverts could be applied
>>> *post-modifier*, so that you could, for example, adjust the number
>>> of samples for an AO dome with dupliverted spotlights without
>>> changing and recreating the mesh. The possibilities and examples
>>> are endless...
>>>
>>> | alexander ewering              instinctive mediaworks
>>> | ae[@]instinctive[.]de   http://www[.]instinctive[.]de
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>>>
>> Or just make dupli a modifier, so you can add it whenever in the 
>> chain of modifiers (if that is possible)
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>>
> Well yes but what if you want to duplivert a lamp? Modifier stack only 
> work at mesh level I think.
> Or you could do both. A duplivert for object and one for mesh.
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On the parent object you would place the dupli modifier and point it to 
the child object, The child object doesn't need to have any duplivert 
settings, now dupliframes are a different story :)


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