[Bf-committers] Modifiers and Duplis
gbeloin at netrevolution.com
Wed Aug 17 18:42:25 CEST 2005
Johnny Matthews wrote:
> Alexander Ewering wrote:
>> it would be a *very* welcome tweak if Dupliverts could be applied
>> *post-modifier*, so that you could, for example, adjust the number
>> of samples for an AO dome with dupliverted spotlights without
>> changing and recreating the mesh. The possibilities and examples
>> are endless...
>> | alexander ewering instinctive mediaworks
>> | ae[@]instinctive[.]de http://www[.]instinctive[.]de
>> Bf-committers mailing list
>> Bf-committers at projects.blender.org
> Or just make dupli a modifier, so you can add it whenever in the chain
> of modifiers (if that is possible)
> Bf-committers mailing list
> Bf-committers at projects.blender.org
Well yes but what if you want to duplivert a lamp? Modifier stack only
work at mesh level I think.
Or you could do both. A duplivert for object and one for mesh.
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