[Bf-committers] Creasing goes wrong direction
Chris Burt
desoto at blender.spaceisbig.com
Thu Apr 14 20:11:28 CEST 2005
Its not a bug its a feature. You should read the commit logs! :)
Creasing toward the center was backwards to begin with and now its
fixed. Old UI for creasing was not great (to put it nice) and Martin has
done a great job making it more useable in my opinion.
Regards,
--Chris
joeedh wrote:
> Hi, i've noticed that the new creasing goes negative as you go toward
> the trans center, while the old way went positive.
>
> This is sortof confusing.
> joeedh
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