[Bf-committers] auto smooth angle
cbarton at metavr.com
Wed Apr 13 23:37:55 CEST 2005
> Just a question why is the autosmooth angle limited up to 80 degrees
> and not up to 360 degrees?
> Other 3d Apps i know did not have this limitation.
> For my VRML exporter i would be fine too if it was 360 degrees because
> in VRML/ X3D the smoothing angle (creaseAngle) could be 360 degrees too.
I dont see any resion for going up to 360d, 180 is the most difference
you can have between 2 joining faces, and 179.x d if the largest angle
you can use for calculating sane smoothing normals.
More information about the Bf-committers