[Bf-committers] auto smooth angle

Bart bart at neeneenee.de
Thu Apr 14 00:19:43 CEST 2005


Jep, true i mean 180 not 360.
So it would be nice if this limitation is not longer pressent.

Here is a screen from 3dsMax auto smooth (going up to 180 degrees too):
http://www.neeneenee.de/blender/smooth.png

Campbell Barton schrieb:
> Bart wrote:
> 
>>
>> Just a question why is the autosmooth angle limited up to 80 degrees 
>> and not up to 360 degrees?
>> Other 3d Apps i know did not have this limitation.
>> For my VRML exporter i would be fine too if it was 360 degrees because 
>> in VRML/ X3D the smoothing angle (creaseAngle) could be 360 degrees too.
>>
>>
> 
> I dont see any resion for going up to 360d, 180 is the most difference 
> you can have between 2 joining faces, and 179.x d if the largest angle 
> you can use for calculating sane smoothing normals.
> - Cam
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> Bf-committers at projects.blender.org
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> 


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