[Bf-committers] auto smooth angle
bart at neeneenee.de
Thu Apr 14 00:19:43 CEST 2005
Jep, true i mean 180 not 360.
So it would be nice if this limitation is not longer pressent.
Here is a screen from 3dsMax auto smooth (going up to 180 degrees too):
Campbell Barton schrieb:
> Bart wrote:
>> Just a question why is the autosmooth angle limited up to 80 degrees
>> and not up to 360 degrees?
>> Other 3d Apps i know did not have this limitation.
>> For my VRML exporter i would be fine too if it was 360 degrees because
>> in VRML/ X3D the smoothing angle (creaseAngle) could be 360 degrees too.
> I dont see any resion for going up to 360d, 180 is the most difference
> you can have between 2 joining faces, and 179.x d if the largest angle
> you can use for calculating sane smoothing normals.
> - Cam
> Bf-committers mailing list
> Bf-committers at projects.blender.org
| (O)(O) Bart.
C _) bart at neeneenee.de
| / - Ich bin nicht berechtigt Aushilfslehrer zu feuern -
More information about the Bf-committers