[Bf-committers] New editmesh tools fixes/tweaks
trip at spymac.com
Fri Sep 24 15:27:06 CEST 2004
I second all of the bottom content on the page.
The default extruding along average normals is very cool, what would be
a useful (and often requested) addition is to extrude faces
individually along their own face normals. Wings calls this 'Extrude
Region' vs' Extrude and Extrude Individual'"
On Sep 24, 2004, at 1:14 AM, Matt Ebb wrote:
> I'm sure everyone knows how incredibly good the new vertex/edge/face
> additions are, so I won't bore everyone with torrents of adulation. In
> my initial playing with it today, I found a few things that haven't
> made such a good conversion over to the new system, and have made some
> notes about them with images here:
> I'm sure there's probably more, but no worries, it's to be expected
> with a change as drastic as this. Will keep looking.
> Bf-committers mailing list
> Bf-committers at projects.blender.org
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