[Bf-committers] New editmesh tools fixes/tweaks
matt at mke3.net
Fri Sep 24 07:14:24 CEST 2004
I'm sure everyone knows how incredibly good the new vertex/edge/face
additions are, so I won't bore everyone with torrents of adulation. In
my initial playing with it today, I found a few things that haven't
made such a good conversion over to the new system, and have made some
notes about them with images here:
I'm sure there's probably more, but no worries, it's to be expected
with a change as drastic as this. Will keep looking.
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