[Bf-committers] IRC meeting minutes sunday 28th nov
Alexander Ewering
blender at instinctive.de
Mon Nov 29 20:45:19 CET 2004
On Mon, 29 Nov 2004, joeedh wrote:
> I've been thinking of ideas on collision detection, and as far as I can tell,
> the only real solution is to use ray casting, since things like cloth will
> have such small collision spheres, that the cloth will go through an object
> (as I found out with my Cloth script that used SOLID).
Urm, in instinctive-blender, I just take the old and new positions of vertices
(between last and current frame), and if the resulting line intersects with a
face, it is considered collided and moved back to the point of intersection plus
a safety distance along the vector. Works pretty well.
| alexander ewering instinctive mediaworks
| ae[@]instinctive[.]de http://www[.]instinctive[.]de
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