[Bf-committers] IRC meeting minutes sunday 28th nov

Alexander Ewering blender at instinctive.de
Mon Nov 29 20:45:19 CET 2004


On Mon, 29 Nov 2004, joeedh wrote:

> I've been thinking of ideas on collision detection, and as far as I can tell, 
> the only real solution is to use ray casting, since things like cloth will 
> have such small collision spheres, that the cloth will go through an object 
> (as I found out with my Cloth script that used SOLID).

Urm, in instinctive-blender, I just take the old and new positions of vertices
(between last and current frame), and if the resulting line intersects with a
face, it is considered collided and moved back to the point of intersection plus
a safety distance along the vector. Works pretty well.

| alexander ewering              instinctive mediaworks
| ae[@]instinctive[.]de   http://www[.]instinctive[.]de


More information about the Bf-committers mailing list