[Bf-committers] Sculpt mesh - a ZBrush (TM) like script for blender
Tom Musgrove
tommusgrove__ at hotmail.com
Fri Nov 12 04:58:36 CET 2004
Here is the latest version of sculpt mesh - it has mirroring available on
the x-axis which is usable on simple meshes (Ie the default cube subdivided
to 1500 faces, or importing of symmetric poser models with as many as 60000
faces).
More complex symmetric meshes can be used with mirror mode by scaling the
mesh larger then applying scaling and rotation. Of course arbitrary meshes
can be used with mirror mode off with excellent results.
http://wiki.blender.org/pub/Blenderdev/SculpMesh/sculpt_mesh_local_faster12c.zip
See here for usage directions
http://wiki.blender.org/bin/view.pl/Blenderdev/SculpMesh
It has had quite a bit of testing by users in the elysiun forum and all
known bugs are fixed, I've personally tested it with recent windows and
MacOS X buiids.
I have a version with a selection circle, but it is slow if the radius is
too small and has other things I don't like about it. (I'll make it
available tomorrow, but it is not recommended for general usage...)
LetterRip
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