[Bf-committers] Release status; cvs freeze?

Kent Mein mein at cs.umn.edu
Sat Nov 6 15:12:38 CET 2004


In reply to Ton Roosendaal (ton at blender.org):

> Hi all,
> 
> As discussed we're about to move to cvs freeze status, and start  
> building testing versions for verifying a final release. Work on coding  
> projects themselves is nearly finished, with (afaik) only pending work  
> related to;
> 
> - global undo (finetuning details, adding undo push calls)
> - checking bundled python scripts & documenting them
> - showstopper bugs in game engine
> 
> Apart from that, the bug tracker still has a nice list of pending work  
> as well. Hopefully everyone here has time to check on the assigned  
> bugs... and where possible communicate whether this is a showstopper or  
> something for later to solve. :)
> 
> During the next sunday meeting (yes, meeting notes will be emailed to  
> the list again) we'll look at the current stats. For those who cannot  
> attend (Kester, Kent, Chris?) please mail what your advise is on a  
> release.

I'll all for it.  I don't really have any showstoppers to add.
I've been sick won't have time to test stuff on solaris again until Monday
though.

Kent
--
mein at cs.umn.edu
http://www.cs.umn.edu/~mein


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