[Bf-committers] Release status; cvs freeze?

Ton Roosendaal ton at blender.org
Fri Nov 5 11:46:34 CET 2004


Hi all,

As discussed we're about to move to cvs freeze status, and start  
building testing versions for verifying a final release. Work on coding  
projects themselves is nearly finished, with (afaik) only pending work  
related to;

- global undo (finetuning details, adding undo push calls)
- checking bundled python scripts & documenting them
- showstopper bugs in game engine

Apart from that, the bug tracker still has a nice list of pending work  
as well. Hopefully everyone here has time to check on the assigned  
bugs... and where possible communicate whether this is a showstopper or  
something for later to solve. :)

During the next sunday meeting (yes, meeting notes will be emailed to  
the list again) we'll look at the current stats. For those who cannot  
attend (Kester, Kent, Chris?) please mail what your advise is on a  
release.

I'm also not 100% sure what the status is of the changes I've coded in  
the drawing of pulldown menus. Sofar, only Martin Poirier has reported  
severe slowdowns on his laptop... anyone else?

Thanks!

-Ton-

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Ton Roosendaal  Blender Foundation ton at blender.org  
http://www.blender.org



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