[Bf-committers] Displacement mapping

car bf-committers@blender.org
Mon, 10 May 2004 14:47:51 -0400


You asked me what was missing ... :P

On May 10, 2004, at 2:35 PM, Martin Poirier wrote:

>> yes, super tiny details at render time power, and
>> live preview basic mesh deform.
>
> That doesn't mean anything at all you know.
>
> Martin