[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/source/blender/src editobject.c

Johnny Matthews bf-committers@blender.org
Tue, 27 Jul 2004 08:37:21 -0500


Or just perhaps a well discussed activation for it. I would like to be
able to grab the 3d cursor without deselecting my 'real' objects.
Since they are 2 completely different things.

Johnny

On Tue, 27 Jul 2004 23:08:43 +1000, Campbell Barton <cbarton@metavr.com> wrote:
> Weather people think this feature is ibn keeping with blenders workings
> or not, I have been using it for the past few days and find it good, it
> also fits nicely into my workflow.
> Why write a full blown proposal? Grab curser speaks for its self.
> Wouldent that just be a waist of time.
> - But Hey, mabe there is some resion not to have it, and to write a
> proposal. it just seems silly from my POV.
> 
> - Cam
> 
> 
> 
> 
> > On Tue, 27 Jul 2004, Johnny Matthews wrote:
> >
> >> Intrr, will you revisit this with a full blown proposal? The idea is
> >> a good one!
> >
> >
> > I doubt. But if you need the feature, you can check out an older version
> > of editobject.c and keep it in your local source tree. A cvs update
> > will still
> > be able to merge the changes that happen in CVS even into your locally
> > modified
> > version.
> >
> > | alexander ewering              instinctive mediaworks
> > | ae[@]instinctive[.]de   http://www[.]instinctive[.]de
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> >
> 
> 
> --
> Campbell J Barton
> 
> 133 Hope Street
> Geelong West, Victoria 3218 Australia
> 
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> phone: AU (03) 5229 0241
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-- 
Johnny Matthews
johnny.matthews@gmail.com