[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/source/blender/render/intern/source rendercore.c texture.c blender/source/blender/renderconverter/intern convertBlenderScene.c
Ton Roosendaal
bf-committers@blender.org
Wed, 7 Jan 2004 22:49:36 +0100
Hi Robert,
I added the code to check on correct UV coords and vertex colors when
split, also for your
new R_DIVIDE_24 method.
Would you be so nice to check on proper functioning of it? The trick is
in line 2208 rendercore.c
-Ton-
On Wednesday, Jan 7, 2004, at 15:31 Europe/Amsterdam, Robert Wenzlaff
wrote:
> rwenzlaff (Robert Wenzlaff) 2004/01/07 15:31:59 CET
>
> Modified files:
> blender/source/blender/render/intern/source rendercore.c
> texture.c
> blender/source/blender/renderconverter/intern
> convertBlenderScene.c
>
> Log:
> - Added UV mapping to displacement.
>
> Revision Changes Path
> 1.38 +3 -2
> blender/source/blender/render/intern/source/rendercore.c
> 1.6 +2 -2
> blender/source/blender/render/intern/source/texture.c
> 1.31 +46 -12
> blender/source/blender/renderconverter/intern/convertBlenderScene.c
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>
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Ton Roosendaal Blender Foundation ton@blender.org
http://www.blender.org