[Bf-committers] Next-gen projects
Fri, 27 Feb 2004 17:52:05 +0100
sjesis, I must've been very tired yesterday when I read the original
mail and wrote the reply. Even though my rambling is still valid, it did
not answer - or relate very much to - the original question.
Here's my answer to the question: Yes, it's oke with me to use colours
On Thu, 2004-02-26 at 21:51, Michel Selten wrote:
> On Thu, 2004-02-26 at 16:32, Ton Roosendaal wrote:
> > -project Purple: led by Emil Brink, Verse team. Build Verse-based
> > plug-in framework.
> > -project Olive: led by myself, proposal & generic functional specs for
> > Blender3, based on Blender2 & feedback sessions, and concept to build
> > it on top of OpenGL2, Python & Verse with database.
> The architecture, Python and Verse 'backend' are what interest me the
> most. I think that's clear for most of you who have been talking with me
> on irc, at the conference or from my various 'restructure' proposal
> > I realize more of such projects might start, with different visions or
> > approaches, or with a more limited scope (like building opengl2.0
> > shader editor). Blending all colors together then might give a very
> > exciting Blender3!
> I think it's ok to have a couple of research area's, but I don't think
> it would be wise to have too many overlapping projects. We shouldn't
> divide up our resources too much. (But after reading again your previous
> 2 sentences, I think that's what you mean).
> I'm have a little concern about a purely practical subject: Currently we
> have support for 6 platforms. With many projects running, I doubt all
> these projects are tested and working on all those 6 platforms. Don't
> think that when projects can be integrated, all of this will simply work
> out of the box. For example, I should really stop thinking of getting
> XPCOM working on all those 6 platforms :)
> Anyway, sorry for the -maybe- premature concerns.
> > Typically, I can't start working or coding without having a name. So!
> > Now I can start... :-)
> First finish that book, then relax for a well-deserved week with a nice
> GameCube game and after that you can start your compiler again ;-)
> > You dudes out there, like it?
> Jup, it's good to hear some ideas. This could well be the beginning of a
> nice roadmap proposal.
> With regards,
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