[Bf-committers] 2.36 release proposal

joeedh joeeagar at prodigy.net
Wed Dec 15 00:18:34 CET 2004


Ton Roosendaal wrote:

> Hi Kester & all!
>
> As already noticed last sunday, doing a: cvs update -D "December 4,  
> 2004" in source/gameengine/ gives a pretty well behaving game engine.  
> All errors as reported here the past days are solved then. 
> Conveyorbelt  runs OK too.
> This was tested in OSX, Linux and Windows.
>
> Only issue seems to be that the 'polyheder' bounding box type won't  
> work, which is apparently from a later commit. However, the december 
> 4  engine seems to be much more stable than with the patch as proposed 
> by  Jacques. 

Polyheder has been there since 2.34, I think.  It's a fairly useful 
thing, IMO, especially for  things made up of simple boxes like, say, a 
tetris game.  So it should be working. . .strange that it is not.

joeedh


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