[Bf-committers] 2.36 release proposal
joeedh
joeeagar at prodigy.net
Wed Dec 15 00:18:34 CET 2004
Ton Roosendaal wrote:
> Hi Kester & all!
>
> As already noticed last sunday, doing a: cvs update -D "December 4,
> 2004" in source/gameengine/ gives a pretty well behaving game engine.
> All errors as reported here the past days are solved then.
> Conveyorbelt runs OK too.
> This was tested in OSX, Linux and Windows.
>
> Only issue seems to be that the 'polyheder' bounding box type won't
> work, which is apparently from a later commit. However, the december
> 4 engine seems to be much more stable than with the patch as proposed
> by Jacques.
Polyheder has been there since 2.34, I think. It's a fairly useful
thing, IMO, especially for things made up of simple boxes like, say, a
tetris game. So it should be working. . .strange that it is not.
joeedh
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