[Bf-committers] Bug or Feature in the Texture IPO curves?

Nathan Letwory bf-committers@blender.org
Tue, 10 Aug 2004 19:38:41 +0300 (EEST)

You should be able to choose texture channel in the Ipoview (see the small
numbut). Also, you can assign texture ipos through the Python api.


> I'm preparing some overlays for broadcast, and I'm making use of the new
> IPOs for Normal, Secularity and Hardness... but I noticed that the IPO
> only afect the texture placed on the first channel, while the texture that
> I would like to afect is on the second chanel :(
> For the time been I found a work around to my situation by using the
> stencil option and moving the FXs texture into the first chanel, but maybe
> you would like to check on this "feature" ?
> Apollux.