[Bf-committers] Python 2.3 and Windows

Ton Roosendaal bf-committers@blender.org
Wed, 28 Apr 2004 20:14:46 +0200


Hi,

I could really use help in the OSX bizz...
Currently Sgefant and I share the 'platform manager' role for OSX. But  
neither of has a lot of time for it, or in my case even competence. :)

Someone in here would be interested in taking it over from me? Of  
course I can still compile a release itself (for 10.2).

(pasted from website:)

The role of Platform Managers is:
- to keep track of fitness of changes in Makefiles, Scons, and MSVC  
project files
- checking platform dependent code, keeping Blender cross platform
- advise on the minimum required tools versions (OS release, compiler  
version, installer, etc)
- assist in making a release

Thanks,

-Ton-


On Tuesday, Apr 27, 2004, at 21:54 Europe/Amsterdam, Douglas Bischoff  
wrote:

> On Apr 27, 2004, at 15:32, Willian Padovani Germano wrote:
>
>> import sys; print sys.builtin_module_names
>
> Here you go!
>
> G4 Laptop, OS 10.3.3
> ----
> Python 2.3 (#1, Sep 13 2003, 00:49:11)
> [GCC 3.3 20030304 (Apple Computer, Inc. build 1495)] on darwin
> Type "help", "copyright", "credits" or "license" for more information.
> >>> import sys; print sys.builtin_module_names
> ('__builtin__', '__main__', '_codecs', '_sre', '_symtable', 'errno',  
> 'exceptions', 'gc', 'imp', 'marshal', 'posix', 'signal', 'sys',  
> 'thread', 'xxsubtype', 'zipimport')
> >>>
>
> Note that if you get something different from someone else, that may  
> well be because this system is my development system and may well have  
> a tweaked or even damaged python install.
>
> In fact, I currently cannot compile Blender on this machine anymore  
> because of a missing symbol in the python inclusion path.
>
> On a G5 system WITHOUT any Python install beyond the system's:
> ----
> Python 2.3 (#1, Sep 13 2003, 00:49:11)
> [GCC 3.3 20030304 (Apple Computer, Inc. build 1495)] on darwin
> Type "help", "copyright", "credits" or "license" for more information.
> >>> import sys; print sys.builtin_module_names
> ('__builtin__', '__main__', '_codecs', '_sre', '_symtable', 'errno',  
> 'exceptions', 'gc', 'imp', 'marshal', 'posix', 'signal', 'sys',  
> 'thread', 'xxsubtype', 'zipimport')
> >>>
>
> Hope this helps,
>
> -Doug
>
>
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------------------------------------------------------------------------ 
--
Ton Roosendaal  Blender Foundation ton@blender.org  
http://www.blender.org