[Bf-committers] MacOS Compile Solved -WARNING
Sun, 28 Sep 2003 06:48:05 -0800
I have one crash (so far) with the g++3.3 compiled binary. When adding
an Image texture, if I click on 'Load Image' blender crashes, if I use
the file view it works fine.
OS X 2.6
Date/Time: 2003-09-28 06:39:53 -0800
OS Version: 10.2.6 (Build 6L60)
Exception: EXC_BAD_ACCESS (0x0001)
Codes: KERN_PROTECTION_FAILURE (0x0002) at 0x00000004
Thread 0 Crashed:
#0 0x0011089c in issort (crt.c:300)
#1 0x00111538 in get_ima_dir (crt.c:300)
#2 0x0013386c in drawimaselspace (crt.c:300)
#3 0x000bb8f0 in scrarea_do_windraw (crt.c:300)
#4 0x00005d1c in scrarea_dispatch_events.22 (crt.c:300)
#5 0x0000adf4 in screen_dispatch_events.35 (crt.c:300)
#6 0x0000c0c8 in screenmain (crt.c:300)
#7 0x00003ba4 in main (crt.c:300)
#8 0x00002900 in _start (crt.c:267)
#9 0x00002780 in start
PPC Thread State:
srr0: 0x0011089c srr1: 0x0000f030 vrsave: 0x00000000
xer: 0x00000000 lr: 0x0011078c ctr: 0x00000001 mq: 0x00000000
r0: 0x0313fc1c r1: 0xbffff820 r2: 0x00000012 r3: 0xfffffffd
r4: 0x0313fc39 r5: 0x00000004 r6: 0x00000000 r7: 0x00000012
r8: 0x00000013 r9: 0x00000000 r10: 0x0313e4c8 r11: 0x0313e4cc
r12: 0x90026880 r13: 0x00000000 r14: 0x00000000 r15: 0x00000000
r16: 0x00000000 r17: 0x00000000 r18: 0x00000000 r19: 0x0313c90c
r20: 0x0313c900 r21: 0x0313c880 r22: 0x00000000 r23: 0x00000004
r24: 0x00000001 r25: 0x03120cb0 r26: 0x00000013 r27: 0x00000000
r28: 0x0313c900 r29: 0x0313e47c r30: 0x00000013 r31: 0x00110730
> I have gotten blender to compile using g++3.3 (OS X 2.6) by setting the
> (-mcpu=G4 -fast) flags, the default for g++3.3 is for the -mcpu=G5 flag
> to be set.
> This compiled fine, and produced a working binary:) Before setting the
> flags I had the same error/warning that Bischofftep had about AIFF.h.
> Michael Velikanje
> Subject: [Bf-committers] MacOS Compile Solved - WARNING
> Reply-To: firstname.lastname@example.org
> Hey all:
> Okay, working with Michael Velanjke (sp?) I figured out what the
> problem has been with my compiling on OS X.
> This may be old news, but it's important to me: Blender will not
> compile under gcc 3.3, but does just fine under 3.1.
> Why is this important to me?
> When Apple ships the G5 Macintosh with OS 10.3, the only dev tools
> which will compile for that machine will be the latest version: gcc 3.3
> with Apple's extensions for G5 compatibility.
> Right now, due to problems in the way QuickTime is handled in Blender's
> source, it will NOT compile under gcc3.3.
> If I'm crying wolf, please let me know... but as far as I can tell this
> will be a problem we have to fix at some point.
> Thanks for the help,
> Bf-committers mailing list
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