[Bf-committers] MacOS Compile Solved -WARNING

Stephane SOPPERA bf-committers@blender.org
Sun, 28 Sep 2003 17:22:20 +0200


> I have one crash (so far) with the g++3.3 compiled binary. When 
> adding  an Image texture, if I click on 'Load Image' blender crashes, 
> if I use  the file view it works fine.

Do you have any long file names in the directory opened when you click 
"load image"?
Last time I got this error was because of too long file names.

-- 
Stephane SOPPERA
http://perso.wanadoo.fr/stephane.soppera