[Bf-committers] Problems with mesh undo
Alexander Ewering
bf-committers@blender.org
Tue, 21 Oct 2003 13:33:17 +0200 (CEST)
Hello,
sorry for not having the time to deal with it myself currently,
however I wanted to point out a few problems with my mesh
edit undo in BF:
- Selections aren't preserved over undo
- Selection operations thus can't be undone (no matter
if the appropriate undo_push calls are in place)
- Things that don't belong there sneak into the undo
stack (like "Recalc normals outside" when you add a cube)
| alexander ewering instinctive new media
| ae[@]instinctive[.]de http://www[.]instinctive[.]de
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