[Bf-committers] Problems with mesh undo

Alexander Ewering bf-committers@blender.org
Tue, 21 Oct 2003 13:33:17 +0200 (CEST)


sorry for not having the time to deal with it myself currently,
however I wanted to point out a few problems with my mesh
edit undo in BF:

 - Selections aren't preserved over undo

 - Selection operations thus can't be undone (no matter
   if the appropriate undo_push calls are in place)

 - Things that don't belong there sneak into the undo
   stack (like "Recalc normals outside" when you add a cube)

| alexander ewering               instinctive new media
| ae[@]instinctive[.]de   http://www[.]instinctive[.]de 
| null-zwo-drei-neun-drei-zwo-zwo-null-fuenf-fuenf-acht