[Bf-committers] Doppler effect support in the sequencer

Martin Poirier bf-committers@blender.org
Fri, 23 May 2003 10:51:11 -0700 (PDT)


I really don't know how this works in GameBlender at
all, but with the sound effect in the sequencer, would
it be possible to define an object as emitter and then
have the distance and speed of the emitter affect the
output of the sound?

well, I guess that's more of a feature suggestion, but
anyway, I'd like to know if that would be little or
much work.

thanks,
Martin

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