Proposing Projects (Re: [Bf-committers] NEW CVS!)
Ton Roosendaal
bf-committers@blender.org
Sat, 4 Jan 2003 14:16:44 +0100
Hi Gregor.
Sure, fill in a project proposal form, it's at the 'my page' when you =20=
login at projects.blender.org.
If you've got any questions about that, just mail me at ton@blender.org.
Thanks,
-Ton-
On Friday, Jan 3, 2003, at 20:11 Europe/Amsterdam, Stefan Arentz wrote:
>
> On Friday, Jan 3, 2003, at 18:04 Europe/Amsterdam, Gregor M=FCckl =
wrote:
>
>> I'd like to propose a project entry here before I try to get myself =20=
>> an account at projects.blender.org (yet another account.. ;):
>>
>> It's about a (rather hackish) stand-alone converter of blender files =20=
>> to Crystal Space levels (that infamous 3D engine you probably have =20=
>> heard of before - you can find it at http://crystal.sourceforge.net). =
=20
>> Currently it can correctly export meshes (complete with UV =20
>> coordinates and texture file names) and light sources. I plan to =20
>> enhance it so that animated objects can be exported as well (poses, =20=
>> sequences, > etc.).
>>
>> I'm developing that tool because I need it for a game I hack together =
=20
>> using CS (and the artists are using blender for 3D modelling). And I =20=
>> had figured out that Python was a long way from being suitable for =20=
>> that (don't ask why - the list is long). So I ended up parsing the =20=
>> DNA information of the blender files to retrieve the information I =20=
>> want. And that now works since early April ;).
>>
>> Anyway, would you add this project to projects.blender.org?
>
> Hi Gregor,
>
> Sounds like a cool project!
>
> You can do a project proposal at =20
> http://projects.blender.org/register/projectinfo.php. I think you will =
=20
> have to signup first though. Ton can probably tell you more about the =20=
> project decision process, but I think everything open source and =20
> related to Blender will be hosted. Ton? :-)
>
> S.
>
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>
>
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--
Ton Roosendaal Blender Foundation ton@blender.org